Workshops scheduled for September 25th 2012 | Brussels, Belgium
Proposed title |
Workshop leaders |
Morning |
Mobile Technologies for Wellbeing: Design and Evaluation Basics
|
Andrea Gaggioli
Mariano Alcaniz |
Perceptual illusions, the self, consciousness and presence. |
Olaf Blanke
Bruno Erbelin |
Afternoon |
VR for the Brain: Cognitive Assessment and Rehabilitation |
Evelyne Klinger
Naomi Josman |
VR for Mental Health: Treatment Manuals for Clinical Applications |
Giuseppe Riva
Brenda Wiederhold
Jose Gutierrez-Maldonado |
Brain-Computer Interface Workshop |
Rupert Ortner, g.tec Guger Technologies. |
Mobile Technologies for Wellbeing: Design and
Evaluation Basics
Mariano ALACNIZ, Universidad Politecnica Research Center
Andrea GAGGIOLI, Universita Cattolica del Sacro Cuore di Milano
There is no doubt that mobile technologies are changing the way individuals
interact with health. A growing number of mobile applications and services
is being developed that assist users in keeping healthy lifestyle and
monitor their everyday behaviors. Further, the possibility of connecting
smartphones with various types of sensors is enabling new opportunities
for monitoring and promoting mental and physical wellbeing. In this workshop,
you will learn the basic principles can be used to design and evaluate
mobile applications for wellbeing. We will follow a hands-on format that
begins with theory discussions/demonstrations and finishes with a practical
exercise, in which participants will create a first design of their own
mobile wellbeing application.
VR for the Brain: Cognitive Assessment and
Rehabilitation
Evelynne KLINGER, Arts et Metiers ParisTech
Naomi JOSMAN, University of Haifa
Following a Central Nervous System (CNS) trauma, there is an urgent need
for efficient cognitive evaluation and rehabilitation. This process is
often long and arduous, and the therapists face the challenge of finding
effective and motivating interventions for the recovery of autonomy,
notably in both Activities of Daily Living (ADL) and Instrumental Activity
of Daily Living (IADL). VR?based cognitive rehabilitation appears to
provide an answer to this challenge. Functional virtual environments
seem to be a possible way to overcome the limitations of the traditional
approaches. The workshop aims at offering an overview of concepts and
research in the field of cognitive rehabilitation. This will include:
an introduction on virtual reality (VR), a critical review of the traditional
approaches, the rationale for using VR in neuropsychological rehabilitation,
an overview of research in that field, a swot analysis and finally some
demonstrations.
Brain-Computer Interface Workshop
Rupert ORTNER, g.tec Guger Technologies
Research groups all over the world are working feverishly and successfully
on a direct connection between the human brain and a computer, a so-called
Brain-Computer Interface (BCI). A brain-computer interface translates
brain waves into control signals. In recent years, BCIs have been developed
for people with severe disabilities to improve their quality of life.
BCI systems can be used for many applications, such as restoration of
movements, communication, and environmental control. During our upcoming
workshop tour, we will demonstrate major concepts for BCI control by
using motor imagery, P300 and steady state evoked potentials (SSVEP)
for spelling and robot control. New trends like active and dry EEG electrodes
and invasive ECoG based systems will be explained. This allows the audience
to see all required hardware and software, the typical training and classifier
setup, and the overall performance in real-world settings. We will invite
people from the auditorium to participate in the live demonstrations. |