Abstract submission

Abstract and Presentation Types

You can submit an abstract to one of the following three types of communications:
*   Oral
*   Poster
*   Symposium

The difference between an oral presentation and a symposium is that independent oral presentations will be regrouped together by the Organizing Committee according to keywords provided by the authors, while a symposium consists of a group of four or five oral presentations selected and organised by one symposium chair. If you are contributing as part of a symposium, please choose this option on the submission form and separately advise your symposium chair of the title of your presentation.

 

Submission of Abstracts and Papers

If you would like to present a poster or an oral presentation at CYPSY21, please submit an abstract for the Scientific Committee to review based on the guidelines below. If you are a symposium chair, please email the list of presentation titles and contributors comprising your symposium, along with the symposium title, to cybertherapy@vrphobia.com and ensure that all contributors submit their abstracts via the submission system indicating them as symposium presentations.

 

Review Procedure

Each submission is peer-reviewed and will be selected based on scientific merit. Abstracts should clearly outline results from scientific studies. All presentations must contain original and scientifically valid information. Reports on completed research are clearly favored over descriptions of planned research. Commercial promotion and funding requests are not appropriate. The Scientific Committee will blindly review all abstracts and may invite the author(s) to make a poster presentation at the conference even if they have requested an oral presentation. The oral/poster/reject decision is at the discretion of the Scientific Committee.

 

Abstract Preparation:

*   Required structure: Title, Author/s, Affiliation/s, Short Abstract (250 words, outlining the Introduction/Problem, Method/Tools, Results, and Conclusion), and a minimum of three keywords.
*   References are not required
*   The conference is in English and all abstracts will need to be in English. Please check spelling and grammar, as your abstract will be printed in the conference syllabus.
*   If English is not your native language, please have your paper proofread by a native speaker, preferably one who is familiar with the described technology.
*   Abstracts that do not meet the required criteria will be sent back to the author to be re-formatted.

 

Presenter Requirements:

*  All presentations are to be 12 minutes excluding time for questions.
*   Presenters must register for the conference. There is a limit of one oral/symposium presentation per first author per registration.

 

Online Submission

When you are ready to submit your abstract, please visit https://easychair.org/conferences/?conf=cypsy21 More information will be asked during submission of your abstract, such as name of the author(s), affiliation(s), topic(s) and submission type. For more information regarding abstract submission please email cybertherapy@vrphobia.com

 

Proceedings

We are also pleased to announce that the proceedings, the “Annual Review of Cybertherapy and Telemedicine (ARCTT)”, will be published in electronic format by the Interactive Media Institute, San Diego, California, in cooperation with Istituto Auxologico Italiano, Milan, Italy and is scheduled, as always, for inclusion in PsycINFO indexing. The complete series has been indexed in PsycINFO. To review last year’s Proceedings, please visit http://www.arctt.info/volume-13-summer-2015. In addition, abstracts will be published in CyberTherapy & Rehabilitation Magazine (www.cybertherapyandrehabilitation.com) which is indexed in PsycExtra.

Please see the PDF here or the full-paper submission page for details on preparing your paper for submission.


Abstract and Presentation Themes

CYPSY21 will focus on areas including:

1.  The Impact of Technologies as Tools: CYPSY21 will continue its examination of the exciting applications of advanced technologies, such as Virtual Reality, being used in training, therapy, rehabilitation, and education for the improvement of the quality and availability of healthcare for people around the globe.

2. The Influence of New Technologies: CYPSY21 will further its investigation into how new technologies are influencing behavior and society through the use of positive technology, healthy ageing and well-being.

3. The Imprint of Social Networking: CYPSY21 will embrace the exploration of how social networking tools are changing individual behavior, interpersonal relationships, and society.

4. The Introduction of New Technologies and New Terms: CYPSY21 will study the psychological aspects of new areas influenced by technology.

 

Encouraged Topics

Encouraged topics include but are not limited to:

Virtual Reality* Advanced Interaction Training* Videogames* Telehealth & Telepresence* Video-conferencing* Robotics* Brain Computer Interfaces* Cognitive & Physical  Therapy* Wearable computing* Non-invasive physiological monitoring devices* Positive Technology* Social Networking in Healthcare* Information Technologies* Social implications of Facebook, Twitter, etc.* Neurorehabilitation* Mobile healthcare* Cyberbullying* Health Applications* Healthy Ageing* Games for Health*Serious Games* Apps for Kids* Wireless Healthcare* Edugames* Technology for Therapy